Tuesday, April 2, 2013

Magic Item Wielder (Bard Archtype)


Magic Item Wielder (Bard Archtype)

 

The Magic Item Wielder focuses on his Use Magic Device skill to use abilities of magical items to suppliment his own magical abilities.He loses his bardic performances and lore abilities to empower his magical items.

 

Bard Performance: The bard can use his bard performances to cast spells through a wand or staff without depleting charges. He uses a number of rounds of performance equal to the spell level used, and the charge is not wasted.  He cannot recharge items this way. He may only use this ability on 1st level spells at level 1. Every 2 levels after the 1st (3rd, 5th) he can use this on the next higher spell level.  This cannot be used for spells with costly material componants unless the bard supplies the material componant (such as for bless water or wish).
 

Wand Wielder: The bard can use any type of wand as if the spell was on his spell list without need of a use magic device check. At 10th level, he uses his own charisma to set the DC of wands he uses and his own caster level to set the caster level of a wand. This replaces inspire courage.

 

Potion Master:  At 3rd level the bard uses his caster level whenever he drinks a potion in place of the potion's caster level, like the Enhance Potion alchemist discovery. He adds Alchemical Allocation and Amplify Elixir to his spell list and to his spells known. He casts them as bard spells rather than using them as alchemical extracts. At 16th level he gains the Eternal Potion alchemical discovery. This ability replaces inspire competence, inspire greatness, and inspire heroics.

 

Scroll Master: At 6th level the bard uses his caster level in place of a scrolls caster level, if better, and uses his charisma to set the DC of scrolls he uses if better than the scroll DC. He may use any scroll as if the spell was on his spell list (using caster level checks if easier than use magic device). At 18th level he may use 1 round of bard performance to add +1 to either the DC or caster level of scrolls. This ability replaces fascinate, suggestion, and mass suggestion.

 

Magic Item Master: The bard adds 1/2 his class level to use magic device checks and can take 10 on such checks even if distracted. This replaces bardic knowledge.

 

Crafter: The bard gains scribe scroll and brew potion and craft wand as bonus feats. He chooses 1 at level 1, one at level 2, and one at level 5. This replaces countersong, versatile performance, and loremaster.  At 7th level He may attempt to brew potions and scribe scrolls and craft wands with spells he does not have access to, though this adds +15 to the DC. This replaces dirge of doom.

 

Hasten Craft: The bard may aid another character in the crafting of magical items. This requires that the bard has access to the same item creation feat as he's assisting with. The bard's assitance allows the magic item to be created in half the normal time. This replaces distraction.

 

Empower Wand: At 12th level the bard may expend 2 charges from a wand at once. Doing so increases the save DC by 2, or can treat the power as if extended or empowered. He may expend 3 charges to have the effect Intensified or Maximized. This replaces soothing performance.

Metamagic Scroll: At 14th level the bard may use his bardic music to apply any metamagic feat  he knows to a spell he's casting off a scroll. He must use a number of bardic performances equal to twice the level increase from the metamagic feat. This replaces frightening tune.

 

Scrollkeeper: At 20th level, the bard may use his bardic music to cast a spell from a scroll without using up the scroll. He uses a number of bardic music equal to twice the spell level of the scroll. The scroll can then be used without being expended. Spells with costly material componants (such as wish) must still have the componant supplied. This replaces deadly performance.

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